Across the Hall
A short first-person apartment horror.
You live in 401. The deadbolt is on from the inside.
402 has been empty for three months, they say.
The vacancy notice is in your handwriting. Steadier than yours is now.
The hallway clock is stuck at 02:17.
Not broken. Waiting.
The night
- The fourth-floor hall. Take the flashlight. Do not stare into the corners.
- 402 — a signed vacancy, slippers that fit, a deck that is already turning.
- The bathroom tap is still running. The cassette is still warm.
- 401 opens with a key labeled HOME. The calendar never left February 17.
- The plates swap. Play the tape in the room that is yours.
Someone lives in peripheral vision. Looking straight at them puts them behind you.
If they catch you, you are back at the start of the same night.
Controls
WASD move · mouse look · E / click interact · F flashlight · Shift walk faster · Esc free the mouse · R restart after the ending
Desktop or laptop browser. Chrome / Firefox. Mouse strongly recommended — phones will cook themselves on this build.
About ten minutes
English throughout. No jump-scare timer, no inventory tetris. One floor, two doors, one clock that will not move.
Jam note
Built around a stuck time of night, not a time machine.
<!-- episode-funnel -->
Episode I — The Fourth Floor
This complete short chapter will stay free. It will keep receiving fixes, performance improvements, accessibility work, and atmosphere polish without putting its current ending behind payment.
If this gave you chills, follow bfstone25-stack for upcoming full chapters. Use the Follow button near the top of the page so itch can notify you when the next floor opens.
More signals from the building
Liked the atmosphere? Try GHOST CHANNEL, a radio-deduction thriller where one voice is a mimic.
Want another interrogation story? Play Tell: three people in a room, and one of them is lying.
<!-- /episode-funnel -->AI disclosure
Code, design, and copy written with Cursor / cloud coding agents. Cover and store images were generated for the listing. In-game 3D is procedural Godot meshes and lights. Audio is synthesized in-engine.
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | bfstone25-stack |
| Made with | Godot |
| Tags | 3D, AI Generated, Atmospheric, First-Person, Horror, Psychological Horror, Short, Spooky, Time Travel, Walking simulator |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Development log
- The hallway is open15 days ago





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